Playlist
| WHAT YOU LIVE BY |
![]() |
TRACK LIST
BALLAD OF OREGON | RIVER CITY EXTENSION
RUBIK'S CUBE | ATHLETE
CANDY | ROBBIE WILLIAMS
LIFEBOAT | HEATHERS: THE MUSICAL
ALL I REALLY WANT | ALANIS MORISSETTE
SLEEP | POETS OF THE FALL
ALL THE KING'S HORSES | KARMINA
BE OK | INGRID MICHAELSON
DOWN | JASON WALKER
WHAT YOU LIVE BY | HARVEY DANGER
NOWHERE AND EVERYWHERE | MICHELLE LEWIS
|
Ballad of Oregon - River City Extension
Think I'd make it through the winter
Think I'd find some room to grow
Oh, these are the debts we think we know
To wanting something I am losing touch with
Things I'll never live to hold
Rubik's Cube - Athlete
Oh I'm like a kid who just won't let it go
Twisting and turning the colours in rows
I'm so intent to find out what it is
This is my Rubik's cube
I know I will figure it out
Candy - Robbie Williams
Ring a ring of roses
Whoever gets the closest
She comes and she goes
As the war of the roses
Lifeboat - Heathers: The Musical
I'm hugging my knees
And the captain is pointing
Well who made her captain?
Still, the weakest must go
All I Really Want - Alanis Morrisette
I don't want to dissect everything today
I don't mean to pick you apart you see
But I can't help it
There I go jumping before the gunshot has gone off
Sleep - Poets of the Fall
If you won't let them follow you
You just need to heal
Make good all your lies
Move on and don't look behind
All the King's Horses - Karmina
Run with my hands on my eyes
Blind, but I'm still alive
Free to go back on my own
But is it still a home when you're all alone
Be OK - Ingrid Michaelson
Just give me back my pieces
Just give them back to me please
Just give me back my pieces
And let me hold my broken parts
Down - Jason Walker
I don't know where I'm at
I'm standing at the back
And I'm tired of waiting
Waiting here in line, hoping that I'll find what I've been chasing
What you Live By - Harvey Danger
Lay me down in the bed that I made
Starved for sleep by the shrill serenade
Singing over and over
You die by what you live by
Nowhere and Everywhere - Michelle Lewis
She's jumping in and out of cracks
And she's got everything that you lack
Well she entered unnoticed
You will feel it when she leaves





















































INFILTRATOR
Cover-Up - Tallis disappears into the shadows and immediately reappears next to her target, gagging the foe to prevent it from using spells or talents for a short time. Afterward, she remains stealthed. Silence chance: 100%, Stealth chance: 100%
Drop Dead - Drop Dead kills weak enemies outright, while survivors suffer a massive critical hit. Physical damage: 3.65x, Critical chance: 100%
Cloak - Drawing on rare and unexplained training, Tallis envelops herself in a sheath that protects against magical attacks. UPGRADED TO DAGGER Magic resistance: +100%, Physical damage: 2x vs. enemies who cast spells against Tallis
Hard To Get - Tallis doesn't stand still for long. A great many of her enemies' attacks just never connect. Dodge chance: +20%
Poise - Nothing knocks Tallis off her game. Slow resistance: 100%, Stun resistance: 100%
DUAL WEAPON
Backstab - The lightning-quick rogue vanishes in a smoke screen and reappears behind the enemy with a fierce strike to the back. UPGRADED TO PERFORATE Physical damage: 2.3x, Physical force: 2x, Cooldown: -5s
Unforgiving Chain - For a short time, every basic melee attack the rogue executes in rapid succession increases the chance to score a critical hit. Activating any other talent cancels the effect, but Explosive Strike can exploit the chain for extra damage. Crit %: +2% per hit (max 10 hits)
Explosive Strike - The rogue completes the combo built up by Unforgiving Chain. Every basic melee attack that the rogue completed immediately prior to using Explosive Strike increases the damage inflicted by breaking the chain. Physical damage: 0.9x + 0.5x per attack (10 max), Physical force: 2x
Lacerate - While this mode is active, the rogue's deadly blades have a chance to inflict bleeding wounds that continue to cause damage for a short time. Physical damage: 0.9x, Chance of bleeding: 10%
Twin Fangs - The rogue slashes at a target with both weapons, dealing an automatic critical hit with each blade. UPGRADED TO REVERSE GRIP Physical damage: 5.5x (x2 hits), Physical force: 2x (x2 hits), Critical chance: 100%, Cooldown: -10s
SUBTERFUGE
Evade - The rogue leaps backward. Enemies within melee range will often seek an easier target instead. Threat reduction: Based on enemy rank
Stealth - The rogue fades from view, stalking the battlefield. Enemies immediately cease attacking the stealthed rogue, although any action beyond movement will break the cover. Stealth chance: 100%, Movement speed: 60%
Chameleon's Breath - The rogue tosses a flask that shatters in a haze of smoke, obscuring nearby allies for a short time, which means that enemy attacks are much more likely to miss them. Obscure chance: 100% for all party members
SPECIALIST
Precision - While this mode is active, the rogue focuses on accuracy in order to gain bonuses to critical hits and attack. Attack: +20%, Critical chance: +10%
)
